Delving into Impure Thoughts (2008-10-31)

CD5K > FU > DWB > fab > journal8_10

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[September]

2008-10-06
I haven't even transferred the layout I've drawn in Flash to HTML, and I'm already drawing more mock-ups! The forum's all figured out now, so it's all downhill from here. :) I'll consider creating Ultraviolet with ZZT's spiritual successor, Megazeux, which seems to have much more possibilities as far as creating a truly unique experience with a minimalistic approach goes. Of course, I don't know the full scope of Megazeux, so I might stick with ZZT if it is too complicated for my liking. Not much else is happening, be it here or at home, aside from the residents at the insane asylum we like to call [REDACTED].

2008-10-07
I downloaded Megazeux last night as well as a few game worlds for it. My first thought was that the capabilities of the engine were completely awesome, while my second thought was, That's not simple!
Needless to say, I'll be sticking with ZZT or PLASTIC for text-mode(ish) game development, but Megazeux does look quite interesting. I'm currently contemplating creating a game for my mother's birthday; the Quest for Cake. This is a horrible idea that will be banished to the deepest pits of forgotten ideas as soon as possible, although I do like the poem preface I wrote for it.

2008-10-08
After wasting much time on tvtropes.org, I watched the Volkswagen Un-Pimp My Ride commercials on Youtube. UltraJMan finished The Demon Rush live over ustream, and found the ending to be so epic (and epically horrible) that he plans to beat the game again just to capture video of it. I've begun to list old miscellaneous ideas and shout-outs I planned to have in older game ideas, such as the Lazer Guided Tacos stand, a Giant Mecha Diddgery, Mooseka's Pizza Palace, and Thermonucleoxide. The purpose of this is a resurgence of old ideas from failed games and finding new ways to apply them in current and future games. I might tinker around with Megazeux to see if I'm able to produce anything worthwhile with it. Judging from some of the engine examples in the Megazeux Encyclopedia, it might be possible to create a fun adventure game. New idea: see how many games I'm able to create and make interesting which don't have any dialogue whatsoever. (I've only ever come up with one.)

2008-10-09
I've decided to attempt a failed idea again, but this time I'll have the story start from a hotel room rather than a treehouse in the forest. My first attempt at this, which I titled CaCO3 (Calcium Carbonate), was a five-chapter epic wherein your character is tasked with avenging a town's total destruction. This wasn't inspired by anything (or so I hope) so it should be viable. On the other hand, it might be a bad thing that it wasn't inspired since I still plan to create Overkill, which was and still is inspired by Bonesaw. Then again, it appears to be the sole exception to the inspiration rule.

2008-10-10
For some unknown reason, I find myself spending more and more time watching stupid junk on Youtube rather than develop my ideas. I'll see if I can think of any good ideas for whatever I'll call the CaCO3 revival, Ultraviolet, and that one game about the cake. Yet we all know what happens every time I say that. I might as well have said that I'll work on my website. When did the world become so full of lies and deceit?


2008-10-13
Not satisfied with the specifications of existing 8-bit computers, I've decided to fabricate my own. This untitled powerhouse of a computer will feature 32 simultaneous onscreen colors (!!!), dual sound chips for music and sound effects, and 64 kilobytes of RAM. Revolutionary by 1981 standards, not so much by today's. As expected, I wasted the weekend away on YouTube. However, I won't deny that I had a grand old time doing it.

2008-10-14
Given how fast last evening went by, the speed of time must be gradually increasing. Danny's finally out of our hair and into rehab, which can hopefully turn him back toward a path that doesn't suck. His drug abuse during years past accelerated physical development, but slowed down mental development, and as a result, he has the body of an eighteen-year-old but the mind of a twelve-year-old (at least according to my aunt. I never spent much time getting to know him. After revising the Overkill bosses list, I began to ponder what hidden bosses I could add to the game and how beating them would affect the player's experience. I'd best stop myself from doing this while this project is still alive.

2008-10-15
I think I've finally figured it out. I never work on stuff at home because it's better to have a copy I can make changes to during school. At the same time, I never work on stuff at school because it's more convenient to type it. I've been suffering from that condition known as END IT ALREADY GAAAAH recently during 7th period. However, this is pointless, as my bus doesn't get here until 4:00. I can see why they call it senioritis; I'm beginning to get to that phase where I'm questioning the length of time I've spent in school learning stuff I'll never use and looking upon it with disbelief.

2008-10-16
Time is playing mind games with me. I've thought about the story of Ultraviolet a bit, but not too much. Speaking of not thinking too much, I saw a hilarious satirical interview last night where the man playing the speculator said that the practice of selling dodgy loans like money-hungry idiots didn't cause the crisis, but it's rather that someone “asked how much these houses were really worth in the first place.” and that the mistake was “making the banking sector look as stupid as it actually was.” Why is my third sentence always ridiculously huge even though I know I'm trying to keep everything on one page? Well, whatever. It's not like you're able to find the time to read the daily mind spewings of all your 100-something students anyway.

2008-10-17
As if I needed to supply further proof that I'm going insane, I've drawn a cupcake, floppy disk, and submarine sandwich with 20s-style cartoon eyes and expressions. After naming each and calling the group The Warriors of Infinity, I promptly questioned what corner of my brain they hatched from. I also worked on revising the Overkill list of bosses, but Jacob says we have enough. I agree with him in that the game will be extensive enough even without them. Burger Madness Month is now in full force; in addition to hamburgers being today's lunch, I smelled a barbecue on the way here, have Lunchables Mini Burgers with me, and there are Turkey Burgers waiting at home


2008-10-20
Journal was not fabricated due to me being absent to visit the orthodontist.

2008-10-21
I can't believe I stared at a blank piece of paper during the whole of third period. The cycle of inspiration has struck yet again; I spent the weekend playing Paper Mario, and now I want to make an RPG. However, going through the hassle of creating yet another game storyline that won't see the light of day would be boring. I might attempt a challenge of Paper Mario wherein I play the game without utilizing badges or upgrades of any sort. It might not be possible to beat the final boss this way.

2008-10-22
I sometimes wonder what kind of dreams I would have if I dreamt more often. I found a video plugin on the ALMIGHTY INTERNETS that is able to handle proper rendering of Paper Mario without the crazy flickering effect I get when using other plugins. Went to Wal-Mart, millions of people there, spent some cash, more of the same. One thing I found interesting on the way back is that gas prices are dropping below the $3 range. Another thing I found interesting were my aunt's stories of how incredulously lazy and unhelpful the homeless people living at the mission are.

2008-10-23
I'll attempt some work on Ultraviolet as soon as I have a more concise and written down storyline. Although, considering I'm making it in ZZT, that isn't exactly a requirement. Still, good writing will help just about anything that doesn't happen in real life. I also have to decide whether or not to use a password system if it ends up being too large for one file. Considering how in-depth I plan to make the abandoned house/graveyard segment, this could very much be a possibility. Off the top of my head, I could either use an object-based or a flag-based manual entry system. Flag-based manual entry would be easier for me to program, but object-based entry would be much less troublesome for the user.

2008-10-24
While failing at drawing Nightmare Fuel this morning, I hatched yet another character from the egg of insanity. She's a blade wielding, demon-eyed menace whom I've named Misprint. This reminds me of when I had this ridiculous plot for a flash movie named Los Crónicos de Vicente. It might have something to do with drawing all the characters for that idea in a similar manner. This week was weird, but we're at the point where everything is sinking (quite rapidly) into monotony. Mindless drone #30800 out.

//END_TRANSMISSION


2008-10-27
I excelled at Paper Mario over the weekend. I had an idea this morning to create a PHP-based Flash blog system. This system, if it worked, would be a great exercise in utilizing arrays in a flat-file database. I also created a quick 30-second logo that resembles both a cupcake and an uppercase E. This could be the new LollerCupcake Industries logo, but I might stick with the simplified LAWL MOBILE logo for that.

2008-10-28
I squandered most of last night lounging around them YouTubes. It started with a wacky Lets Play of some crazy game called Revenge of the Sunfish. Revenge of the Sunfish is one of those types of games where you take one look at it and immediately ask what the author was smoking during its production. From there, it transitioned to PeTA infringing upon Nintendo's copyrights by producing a terrible knockoff of Super Mario Bros., protesting in the streets, and being protested against in those same streets. What a wild and sad world we live in. Perhaps one day I'll start the American Intelligence Conservation Corps, a group which will protest things by holding up signs that simply read "I'm with stupid." above an arrow.

2008-10-29
Friday promises to be interesting. Especially if it's anything like last year, what with the double-digit fights that broke out. I created an ARG-looking document called THESIS yesterday for no reason, and showed it to other people. Nobody could deduce anything from it, even though it said such things as "mailer daemon returned call", "waste of toner", and "paranoia".

2008-10-30
"Drug-free week" is now officially on drugs, so declare Jacob and I. Following more pondering of the state of the games industry, I drew Misprint yet again. When will I ever design a new layout for Impure Creation? Hell, when will I implement ImpuRadio? With any luck, I'll become more productive after graduation and driver's license obtaining and whatever other junkerooni my dad has lined up for me.

2008-10-31
Journal was not fabricated due to administrative schedule interference.

[November]


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